Nintendo recently held a bunch of media summits all across the globe, unveiling its line-up for the months ahead. There’s a lot of excitement surrounding the announcement that both Metroid Other M and Super Mario Galaxy 2 will hit this summer. And I can’t blame anyone for that. The original Mario Galaxy is, in my opinion, the single finest game ever made – a title that was, for me, long held by Tetris for some 23 years before Galaxy came along.
Hidden among such monolithic announcements, however, was news that we can expect a couple more WiiWare Art Style games this year. Here’s the details, straight from Nintendo.
As the techno music pulses, Nintendo’s Art Style™: light trax™ puts players in charge of a white beam of light as it engages in a surreal race against other beams across a dark track. Players must keep away from obstacles, use items and look for power boosts if they want to finish first. Art Style: light trax launches this spring.
Swim and spin through the primordial ooze in Nintendo’s Art Style: Rotozoa™ as you absorb tiny organisms that match the colors of your tentacles. As you absorb more organisms, your tentacles grow. The challenge increases as additional tentacles are gained, but power-ups can help you survive and thrive. Art Style: Rotozoa launches this spring.
There’s no info on who the developer might be but we can safely assume that it’s Skip since Light Trax seems to be a 2.5D* remake of Bit Generations: Dotstream. Rotozoa, on the other hand, seems to be completely new, so that’s where my money will be going.
*2.5D, by the way, is a term I find utterly detestable since its meaning is so ill-defined. I take it to mean a game that has 3D visuals and 2D gameplay. But the term is thrown around so carelessly these days that it’s lost a lot of meaning and has become a lazy catchall phrase for a group of games that actually behave very differently when you look at them in detail. I almost wish I hadn’t used it in this post now that I’ve ranted on… But I guess I’m a lazy games pundit too.
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