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Posts Tagged ‘Little King’s Story’

Moon translation rebooted
A few people have been in touch to tell me about this, as far back as last October, but I’ve been a little bit distracted – not least by the fact that I no longer have the net at home. But enough about my problems… It seems that while this old Moon translation stalled, a new one is making much better progress. Actually, it looks as though the person doing the hacking is the same as on the new Captain Rainbow team. A good sign. And the person writing the translation is none other than Steve Martin. An even better sign. 😉

3DS e-shop delivers Lovedelic related games
If you have a 3DS then get yourself online and have a look at Freakyforms: Your Creations Alive! and Dillon’s Rolling Western.

The former is a rather ingenious little platform game that combines user generated content with Animal Crossing style fetch quests. It’s made by Hiroshi Moriyama the co-director of Chibi-Robo and has a similar feel in the way its world’s horizons gradually expand. There’s even a nice Chibi reference in there – remember the way a tin pan would randomly land on Chibi-Robo’s head when he tried to recharge? Well the joke is used again here. Maybe we can consider it a Moriyama meme in the same way Kenichi Nishi’s dog appeared in most of his games. If you have time then watch this Iwata Asks video with Motiyama, in which he explains Chibi-Robo’s influence on Freakyforms.

Dillon’s Rolling Western, meanwhile, was co-developed by Vanpool and only recently went live on the e-shop. I haven’t tried it yet for a couple of reasons – I don’t really care for tower defense games, and I’m low on cash – but I’d like to check this out purely because of Vanpool’s involvement. Dillon’s Rolling Western was announced a long time ago now so Nintendo has at least taken the time to polish it up. If you’ve played it then do let me know what it’s like in the comments below.

New Little King’s Story nearing release
Did I mention there’s a sequel to Little King’s Story? Whatever, it’s on its way to PlayStation Vita at the end of March (in Japan) and seems to be largely the same game but with a slightly more mature art style. What’s unclear is whether any of the original staff are involved. I don’t believe Yoshiro Kimura is and the permanently closed Cing certainly isn’t. The game is published by Konami and developed by the recently merged MarvelousAQL so I’m not sure if this strictly counts as ‘Lovedelic Life’ game. I’m sure it’ll still be a great game though, and if I had a Vita I’d definitely play it. A UK release was announced some time ago through Konami, though a firm release date is yet to be set.

Yasuhiro Wada forms new studio
Back when Harvert Moon (and Little King’s Story) creator Yasuhiro Wada left Grasshopper Manufacture, he went quiet for a little while. Now he’s on the scene again with a new studio called Toybox. The studio’s slogan is “We are gaming for Love, Peace and Earth”, which as a few people have noted is very Lovedelic. Yoshiro Kimura, a longtime Wada collaborator, left Grasshopper around the same time, so I assumed that he may also be involved with Toybox. But I’m told he isn’t. Nevertheless, I look forward to seeing what this studio comes up with.

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As detailed here, the Smithsonian Institute is planning an Art Of Videogames exhibition and is asking the gaming community to select which games will be exhibited. And Little King’s Story is one of the games that has been nominated!


The voting process divides games into various categories, first era, then console then genre and asks you to pick one game from three nominated entries. You’ll find Little King’s Story under Next Generation/Wii/Strategy and you should DEFINITELY go there and vote for it. This brilliant game was criminally overlooked at launch and the more second chances it gets the better.

You should vote in every category while you’re there, however. I did and I was surprised by how much fun I had picking my favourites.

PS – If you don’t vote for Shining Force II in the Mega Drive/Strategy category then you’re dead to me.

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I’m super busy as usual and haven’t had chance to update the blog as much as I’d like. Thank Jesus for creating the big Easter break, so I can finally get stuff done. 🙂 Here’s everything of interest that I can recall happening.

  • CING, the co-developer of Little King’s Story, has filed for bankruptcy.
    What can I say? I’m really sorry to see such a talented developer go under, but then I’m not really surprised either. LKS aside, CING’s output has been a little one note. I loved Another Code when it was first released, but Hotel Dusk and Another Code R didn’t really do anything to evolve on the concept. Even though CING is now gone, we still have two more of their games to look forward to in the recently released Again: Eye Of Providence and Hotel Dusk sequel Last Window. I’ll be picking both up out of curiosity but I’m not holding my breath for either to be a swansong.
  • Punchline’s website disappeared
    I’m certain that Punchline was abandoned a couple of years ago, but the official website did stick around for a while until it finally went kaput at the beginning of this year. Incidentally, I recently picked up a copy of Chulip on eBay. It’s a wonderful little game, full of Yoshiro Kimura’s unique brand of humour and with a ‘go there, fetch that, please this guy’ gameplay that reminds me of Lovedelic and Skip’s best adventure games. The disc is widely and cheaply available on eBay so I strongly suggest you get a copy if you don’t have one already.
  • Route24 has some new games in the works
    Marvelous Entertainment is set to publish Route24’s first iPad exclusive game, Followars – a multiplayer RPG that will pull data from your Twitter account in order to generate stats. Marvelous got in touch with me a few days ago and asked if we could pass on a message from Kenichi Nishi. Here it is: “Hi to all Twitter and iPad’s fans! And even if you are not, hi to you too! To be honest, I don’t have any clue why you fight in Followars, I really wanted to create a fun game.
    Right now, I’m still really busy trying to brush it up, see what works or adding new stuff but I’m confident that Followars will be a great social game so please give it a try!”
    . Personally I’m not that interested in Followars, as I don’t have a Twitter account and don’t intend to get one. Nor am I that bothered about Geotrion, another Nishi project currently in the works for iPhone and iPod Touch, since it seems to rely heavily on GPS functionality – another bit of tech I don’t use. If you feel differently then why not get involved in the limited beta test? Nishi does seem committed to the app store space, and I look forward to seeing what other unusual ideas he has planned – I just wish they were more character/story based, just because of my personal tastes.
  • Nintendo released video of the new Art Style games
    There’s still no release date for Skip’s latest experimental creations but we do have video! Check out Rotozoa here and Light Trax here. I’d originally written of the latter as a simple remake of bit Generations: Dot Stream, but the new 3D visuals definitely seem to give it that extra something. Speaking of Art Style, and 3D, surely Skip can cook up something really special and unique for Nintendo’s accidentally announced ‘3DS’ handheld? I look forward to being proved right.
  • Space Agency development seems to be progressing
    Akira Ueda at Audio Inc recently updated his blog with a pretty detailed look at Space Agency. I’m not sure if this project has acquired a publisher yet but I really hope it does. I’ve always loved the idea of a space exploration RPG but rarely find a game that can get the tone exactly as I want it. Star Control II and Puzzle Quest Galactrix are just about the only games in the sub-genre I’ve ever warmed to and, just recently, I was looking forward to Platinum’s Infinite Space only to find that it’s extreeeeeeeemly dull. Here’s hoping that Space Agency can get things right. I certainly seems to be good fun.

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